§ Instrument-grade signal generator

Tune your car
like a measurement lab.

Real-time measurement signals for car-audio DSP tuning. Pink noise, log & sub sweeps, tone bursts, impulses and a polarity check — every sample synthesized live in the audio callback. New in v2: stereo correlation, hands-free L/R alternation and per-driver band noise. Stream over Bluetooth, USB-C or 3.5 mm; measure with REW.

OUTPUT −40…0 dBFSBANDS ISO 266 ×32SYNTH 100% real-time
SPECTRUM · 64 LOG BARS −20.0 dBFS
RMS
The problem

Stop dragging WAV files onto your phone.

Tuning a car DSP normally means juggling individual test files and streaming them one at a time. TuneHelper replaces all of it with one instrument that produces continuous, loop-seamless signals at a precisely defined level — re-tunable live from the driver's seat.

The old way

  • × A folder of WAV files, one per test
  • × Looped buffers with audible seams
  • × Guesswork on the actual output level
  • × Stop, swap file, restart — from the seat

With TuneHelper

  • Every signal in one app, tap to switch
  • Continuous real-time synthesis, no loop point
  • Honest dBFS level, default −20 dBFS
  • Click-free switching, glide the frequency live
§ 01 — Signal catalogue

Everything REW expects on the input side.

Eleven generators, each authored to a precise headroom and spectral target. Tap the panel above to see what each one looks like.

§ 02 — New in v2

Stereo tools for real-world tuning.

Version 2 adds the controls you reach for once the response is flat: stereo correlation, hands-free L/R alternation, per-driver band noise and arbitrary-frequency phase checks — all synthesized on the same real-time core.

Stereo correlation & auto L/R

Run noise and band noise correlated (mono), uncorrelated (independent L/R) or anti-phase (R = −L) for a broadband polarity check. Auto-L/R ping-pongs full-left ⇄ full-right every N seconds — sample-accurate and hands-free, even with the screen locked.

correlated · uncorrelated · anti-phase

Per-driver band noise

Wideband band-pass noise over a driver passband — sub, woofer, midrange or tweeter presets from the tuning bench — to balance each driver's L/R level and phase by ear. Inherits the correlation modes and auto-L/R for free.

sub · woofer · mid · tweeter

Phase & resonance finders

Play any sine anti-phase (R = −L) to check polarity or cancellation at a chosen frequency. A descending subsonic / high-pass finder reveals your low-end corner, and the rattle hunter sweeps for buzzes — all read live off the moving frequency.

anti-phase sine · subsonic · rattle
§ 03 — Real-time core

Real-time synthesis, not looped buffers.

A shared C++ DSP core generates every continuous signal sample-by-sample inside the audio render callback from live oscillator, filter and RNG state — pure and allocation-free on the audio thread. (Periodic noise is the one deliberate exception: a fixed REW sequence length that repeats seamlessly, exactly so REW can average it.) One implementation drives both platforms, so the signals are identical down to the sample.

// per output sample
s    = activeSignal.nextSample()
g    = smoothToward(gain, target, RAMP_TC)
out  = s * g
[L,R] = applyPan(out)  // L / S / R
analyser.push(L, R)    // FFT · RMS · clip

Master-gain ramps and per-burst edge fades make starting, stopping and switching click-free. The Voss–McCartney pink generator, the closed-form sweep phase integral and the cascaded 1/3-octave biquads run identically on iOS and Android.

§ 04 — REW field workflow

Pair, play, measure, tune.

§ 05 — By the numbers

A datasheet, not a feature list.

Level range
−40…0 dBFS
Default level
−20 dBFS
Frequency
20…20k Hz
1/3-oct bands
32 · ISO 266
Filter Q
4.318 per band
Pink slope
−3 dB/oct
FFT size
16384 bins
Spectrum
64 log bars
Clip latch
≥ 0.985 peak
Stereo modes
3 corr/unc/anti
Driver presets
4 sub…tweeter
Verification
93 checks
§ 06 — Fully native

Two native apps. One DSP core.

iOS

SwiftUI front panel with an AVAudioEngine source node. Measurement-mode session, Bluetooth & AirPlay, background audio.

SwiftUI · AVAudioEngine

Android

Jetpack Compose UI driving an Oboe low-latency stream. Foreground media-playback service, route-change recovery.

Compose · Oboe · JNI

Shared C++ core

One pure, allocation-free render engine. Verified by a 93-check suite covering every signal and acceptance criterion.

C++17 · lock-free
§ 07 — FAQ

Frequently asked questions.

What is TuneHelper?

TuneHelper is an instrument-grade measurement-signal generator for car-audio DSP tuning. It produces pink and white noise, log and sub sweeps, tone bursts, periodic pink, Dirac impulses, 1/3-octave band noise and a polarity test — all synthesized in real time — so you can measure your system with REW and a calibrated microphone.

Do I need REW?

TuneHelper generates the input signals; you measure the result with REW (Room EQ Wizard) or any RTA. Play pink noise and tune your DSP until the RTA reads flat at the listening position.

How do I get the audio into my car?

Stream the output over Bluetooth, USB-C or a 3.5 mm cable. The app shows the route as a status chip; the OS handles the actual routing.

Is everything really synthesized in real time?

Yes. Every sample is generated live inside the audio callback from oscillator, filter and RNG state — there are no pre-rendered, looped buffers. The shared C++ core guarantees the iOS and Android signals are identical.

What is correlated vs. uncorrelated noise?

Correlated noise plays the same signal on both channels (mono, L = R); uncorrelated plays independent left/right noise; anti-phase inverts one channel (R = −L) for a broadband polarity check. TuneHelper offers all three for white noise, pink noise and band noise, plus a hands-free auto L/R mode that alternates the signal between the speakers.

What is per-driver band noise?

A wideband band-pass noise limited to one driver's passband — sub, woofer, midrange or tweeter presets — so you can balance each driver's left/right level and phase by ear. It inherits the stereo correlation modes and the auto L/R alternation. There's also a descending subsonic / high-pass finder to read off your low-end corner frequency, and a rattle hunter that sweeps for buzzes.

Which platforms are supported?

Native iOS (SwiftUI + AVAudioEngine) and native Android (Jetpack Compose + Oboe), both built on one shared C++ DSP core.

Measurement signals for car DSP tuning

Bring lab-grade signals to the driver's seat.